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Computers and Games: Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000 Revised Papers (Lecture Notes in Computer Science) - Tony Marsland, Ian Frank
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Tony Marsland, Ian Frank:
Computers and Games: Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000 Revised Papers (Lecture Notes in Computer Science) - Taschenbuch

2000, ISBN: 3540430806

[SR: 3966408], Paperback, [EAN: 9783540430803], Springer, Springer, Book, [PU: Springer], Springer, This book contains the papers presented at CG2000 - the Second International ConferenceonComputersandGames-heldattheCURREACCenterinHa- matsu, Japan, on October 26-28, 2000. The CG conferences provide an international forum for researchers working on any aspect of computers and games to meet and exchange information on the latest research. CG2000 was attended by 80 people from over a dozen di?erent countries, thus building on the success of the inaugural Computers and Games conference, held in 1998. The third conference in the series is scheduled to take place alongside the AAAI conference in Edmonton, Alberta, Canada in 2002. The interests of the conference attendees and organizers cover all issues related togame-playing;forinstance,theimplementationandperformanceofprograms, new theoretical developments in game-related research, general scienti?c cont- butions produced by the study of games, social aspects of computer games, cognitive research on how humans play games, and issues related to networked games. This book contains all the new developments presented at CG2000. The CG2000 technical program consisted of 23 presentations of accepted papers and apanelsession.InadditiontherewereinvitedtalksbyMichaelLittmanofAT&T Labs, Kei-ichi Tainaka of Shizuoka University, and Nob Yoshigahara, noted - ventor, collector, and popularizer of puzzles. The conference was preceded by an informal workshop on October 26, 2000., 280291, Intelligence & Semantics, 3887, AI & Machine Learning, 3508, Computer Science, 5, Computers & Technology, 1000, Subjects, 283155, Books, 379382011, Data Modeling & Design, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3654, Data Mining, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 10806588011, Data Processing, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 87, Games & Strategy Guides, 10806593011, Game Design, 15375251, Game Programming, 8626717011, Minecraft, 10806595011, Pokemon, 3429, Strategy Guides, 8622803011, Video Game Art, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3870, Algorithms, 132570011, Data Structures, 3880, Genetic, 3882, Memory Management, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 4019, Structured Design, 4011, Software Design, Testing & Engineering, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 13884, Mathematics, 226699, Applied, 226700, Geometry & Topology, 13942, History, 13944, Infinity, 13955, Mathematical Analysis, 13957, Matrices, 13961, Number Systems, 13965, Popular & Elementary, 226698, Pure Mathematics, 13979, Reference, 13981, Research, 13985, Study & Teaching, 13989, Transformations, 13991, Trigonometry, 75, Science & Math, 1000, Subjects, 283155, Books, 491298, Algorithms, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 491300, Artificial Intelligence, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 491314, Programming Languages, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 689783011, General, 689674011, Medicine, 468228, Medicine & Health Sciences, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books

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Computers and Games: Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000 Revised Papers (Lecture Notes in Computer Science) - Tony Marsland, Ian Frank
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Tony Marsland, Ian Frank:
Computers and Games: Second International Conference, CG 2000, Hamamatsu, Japan, October 26-28, 2000 Revised Papers (Lecture Notes in Computer Science) - Taschenbuch

2000, ISBN: 3540430806

[SR: 3966408], Paperback, [EAN: 9783540430803], Springer, Springer, Book, [PU: Springer], Springer, This book contains the papers presented at CG2000 - the Second International ConferenceonComputersandGames-heldattheCURREACCenterinHa- matsu, Japan, on October 26-28, 2000. The CG conferences provide an international forum for researchers working on any aspect of computers and games to meet and exchange information on the latest research. CG2000 was attended by 80 people from over a dozen di?erent countries, thus building on the success of the inaugural Computers and Games conference, held in 1998. The third conference in the series is scheduled to take place alongside the AAAI conference in Edmonton, Alberta, Canada in 2002. The interests of the conference attendees and organizers cover all issues related togame-playing;forinstance,theimplementationandperformanceofprograms, new theoretical developments in game-related research, general scienti?c cont- butions produced by the study of games, social aspects of computer games, cognitive research on how humans play games, and issues related to networked games. This book contains all the new developments presented at CG2000. The CG2000 technical program consisted of 23 presentations of accepted papers and apanelsession.InadditiontherewereinvitedtalksbyMichaelLittmanofAT&T Labs, Kei-ichi Tainaka of Shizuoka University, and Nob Yoshigahara, noted - ventor, collector, and popularizer of puzzles. The conference was preceded by an informal workshop on October 26, 2000., 280291, Intelligence & Semantics, 3887, AI & Machine Learning, 3508, Computer Science, 5, Computers & Technology, 1000, Subjects, 283155, Books, 379382011, Data Modeling & Design, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3654, Data Mining, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 10806588011, Data Processing, 549646, Databases & Big Data, 5, Computers & Technology, 1000, Subjects, 283155, Books, 87, Games & Strategy Guides, 10806593011, Game Design, 15375251, Game Programming, 8626717011, Minecraft, 10806595011, Pokemon, 3429, Strategy Guides, 8622803011, Video Game Art, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3870, Algorithms, 132570011, Data Structures, 3880, Genetic, 3882, Memory Management, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 4019, Structured Design, 4011, Software Design, Testing & Engineering, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 13884, Mathematics, 226699, Applied, 226700, Geometry & Topology, 13942, History, 13944, Infinity, 13955, Mathematical Analysis, 13957, Matrices, 13961, Number Systems, 13965, Popular & Elementary, 226698, Pure Mathematics, 13979, Reference, 13981, Research, 13985, Study & Teaching, 13989, Transformations, 13991, Trigonometry, 75, Science & Math, 1000, Subjects, 283155, Books, 491298, Algorithms, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 491300, Artificial Intelligence, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 491314, Programming Languages, 468204, Computer Science, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books, 689783011, General, 689674011, Medicine, 468228, Medicine & Health Sciences, 465600, New, Used & Rental Textbooks, 2349030011, Specialty Boutique, 283155, Books

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Popular Science; Popular Computer Science; Theory of Computation; Artificial Intelligence (incl. Robotics); Mathematics of Computing; Algorithm Analysis and Problem Complexity; Data Structures Computer and games, RoboCup, agents, algorithmic learning, complexity, computational learning, computer games, data mining, game theory, learning, pattern association, reinforcement learning, search algorithms, search strategies, searching Books Book, Springer Science+Business Media

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Computers and Games: Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers - Tony Marsland
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2001, ISBN: 9783540430803

ID: 9783540430803

Computers and Games: Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers Computers-And-Games~~Tony-Marsland Technology Programming>Game Programming>Game Programming Paperback, Springer Berlin Heidelberg

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Second International Conference, CG 2001, Hamamatsu, Japan, October 26-28, 2000 Revised Papers, 2001, Softcover, Buch, [PU: Springer Berlin]

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Computers and Games

This book constitutes the thoroughly refereed postproceedings of the Second International Conference on Computers and Games, CG 2001, held in Hamamatsu, Japan in October 2000. The 23 revised full papers presented together with two invited contributions and five reviews were carefully refereed and selected during two rounds of reviewing and improvement. The papers are organized in topical sections on search and strategies, learning and pattern acquisition, theory and complexity issues, and further experiments on game; the reviews presented are on computer language games, computer Go, intelligent agents for computer games, RoboCup, and computer Shogi.

Detailangaben zum Buch - Computers and Games


EAN (ISBN-13): 9783540430803
ISBN (ISBN-10): 3540430806
Taschenbuch
Erscheinungsjahr: 2002
Herausgeber: Springer-Verlag GmbH
464 Seiten
Gewicht: 0,696 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 24.05.2007 14:54:01
Buch zuletzt gefunden am 16.10.2017 18:07:33
ISBN/EAN: 9783540430803

ISBN - alternative Schreibweisen:
3-540-43080-6, 978-3-540-43080-3


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