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Design Principles for Interactive Software - G. Cockton
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Design Principles for Interactive Software: Hardback: Chapman and Hall: 9780412724701: 01 Jun 1996: Examines quality from the perspectives of both HCI and Software Engineering. This book illustrates a framework for reasoning about the interaction between quality concerns from HCI and Software Engineering, and the aspects of software development such as the choice of software architecture and the deployment of software tools. IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con- centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em- phasis towards the development of interactive systems. The group has orga- nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in- terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen- tation models, but do depend on the nature of the interaction process. Artificial Intelligence, , , , Design Principles for Interactive Software, G. Cockton, 9780412724701, Chapman and Hall, , , , ,, [PU: Chapman & Hall]

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Design Principles for Interactive Software
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
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Design Principles for Interactive Software - neues Buch

ISBN: 9780412724701

ID: 9780412724701

Design Principles for Interactive Software: Hardback: Chapman and Hall: 9780412724701: 01 Jun 1996: Examines quality from the perspectives of both HCI and Software Engineering. This book illustrates a framework for reasoning about the interaction between quality concerns from HCI and Software Engineering, and the aspects of software development such as the choice of software architecture and the deployment of software tools. IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con- centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em- phasis towards the development of interactive systems. The group has orga- nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in- terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen- tation models, but do depend on the nature of the interaction process. Artificial Intelligence, , , , , , , , , , , ,, [PU: Chapman & Hall]

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Design Principles for Interactive Software - Springer
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IFIP´s Working Group 2.7(13.4)* has, since its establishment in 1974, con­ centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em­ phasis towards the development of interactive systems. The group has orga­ nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is ´User Interface Engineering´, with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in­ terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen­ tation models, but do depend on the nature of the interaction process. Design Principles for Interactive Software Bücher > Fremdsprachige Bücher > Englische Bücher gebundene Ausgabe 30.06.1996 Buch (fremdspr.), Springer, .199

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Design Principles for Interactive Software - Springer
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Design Principles for Interactive Software IFIP's Working Group 2.7(13.4)* has, since its establishment in 1974, con­ centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em­ phasis towards the development of interactive systems. The group has orga­ nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is 'User Interface Engineering', with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in­ terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen­ tation models, but do depend on the nature of the interaction process. Bücher / Fremdsprachige Bücher / Englische Bücher 978-0-412-72470-1, Springer

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IFIP´s Working Group 2.7(13.4)* has, since its establishment in 1974, con­ centrated on the software problems of user interfaces. From its original interest in operating systems interfaces the group has gradually shifted em­ phasis towards the development of interactive systems. The group has orga­ nized a number of international working conferences on interactive software technology, the proceedings of which have contributed to the accumulated knowledge in the field. The current title of the Working Group is ´User Interface Engineering´, with the aim of investigating the nature, concepts, and construction of user interfaces for software systems. The scope of work involved is: - to increase understanding of the development of interactive systems; - to provide a framework for reasoning about interactive systems; - to provide engineering models for their development. This report addresses all three aspects of the scope, as further described below. In 1986 the working group published a report (Beech, 1986) with an object-oriented reference model for describing the components of operating systems interfaces. The modelwas implementation oriented and built on an object concept and the notion of interaction as consisting of commands and responses. Through working with that model the group addressed a number of issues, such as multi-media and multi-modal interfaces, customizable in­ terfaces, and history logging. However, a conclusion was reached that many software design considerations and principles are independent of implemen­ tation models, but do depend on the nature of the interaction process. Design Principles for Interactive Software Buch (fremdspr.) Bücher>Fremdsprachige Bücher>Englische Bücher, Springer

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Details zum Buch
Design Principles for Interactive Software

The book addresses the crucial intersection of Human-Computer Interaction (HCI) and Software engineering. It examines quality from the perspectives of both HCI and Software Engineering, and then systematically develops and illustrates a framework for reasoning about the interaction between quality concerns from HCI and Software Engineering on the one hand, and critical aspects of software development such as the choice of software architecture and the deployment of software tools. The book presents a framework for future research and development, both in academia and industry, into specialised software architectures, methods and tools for high quality interactive systems. Likely developments over the next few years depend mostly on the development of better formal approaches to the definition of practical and relevant software properties, better ways of describing and comparing software architectures, and more rigorous and reflective approaches to requirements definition for software tools. The book develops key concepts for guiding the application of these developments to the production of high quality interactive software.

Detailangaben zum Buch - Design Principles for Interactive Software


EAN (ISBN-13): 9780412724701
ISBN (ISBN-10): 0412724707
Gebundene Ausgabe
Erscheinungsjahr: 1996
Herausgeber: Springer-Verlag GmbH
268 Seiten
Gewicht: 0,567 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 09.08.2008 13:46:10
Buch zuletzt gefunden am 14.07.2017 09:37:06
ISBN/EAN: 9780412724701

ISBN - alternative Schreibweisen:
0-412-72470-7, 978-0-412-72470-1


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