. .
Deutsch
Deutschland
Ähnliche Bücher
Weitere, andere Bücher, die diesem Buch sehr ähnlich sein könnten:
Buch verkaufen
Anbieter, die das Buch mit der ISBN 1430227397 ankaufen:
Suchtools
Anmelden

Anmelden mit Facebook:

Registrieren
Passwort vergessen?


Such-Historie
Merkliste
Links zu eurobuch.com

Dieses Buch teilen auf…
Buchtipps
Aktuelles
Tipp von eurobuch.com
FILTER
- 0 Ergebnisse
Kleinster Preis: 3,98 €, größter Preis: 38,10 €, Mittelwert: 24,03 €
AdvancED Game Design with Flash - Rex Van der Spuy
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Rex Van der Spuy:
AdvancED Game Design with Flash - Taschenbuch

2010, ISBN: 1430227397

[SR: 1503079], Paperback, [EAN: 9781430227397], Apress, Apress, Book, [PU: Apress], 2010-02-01, Apress, Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You'll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You'll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. * Each chapter highlights a new advanced technique illustrated by practical examples. * Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. * Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data. What you'll learn * How to use vectors to figure out where objects are going and how they should react to collisions * Pixel-perfect collision detection for irregular shapes using hitTest and bitmapData * How to use design patterns and abstract data models to manage complex games efficiently * How to create advanced enemy artificial intelligence systems using pathfinding strategies in grid-based environments * How to use XML to load and save game data * How to use sound and music in games and create particle effects using blitting. Who this book is for This book is for experienced Flash and ActionScript 3.0 developers who want to take their game design skills to a professional level. Readers should have a solid background in object-oriented ActionScript 3.0 programming, and may have attempted game projects of their own. If you have read Foundation Game Design with Flash, then, 408230, PC & Video Games, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 403974, Games, 269678, Programming, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 14160001, Graphics & Multimedia, 269678, Programming, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 269871, Business & Home Office, 404124, Home Office Databases, 404126, Office Suites, 269884, Personal Finance & Online Banking, 269974, Spreadsheets, 269992, Word Processing, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 269940, 3D Studio Max, 404164, 3-D Graphics, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404244, Maya, 404164, 3-D Graphics, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404158, Animation & Multimedia, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404150, Image Manipulation & Creation, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books

Neues Buch Amazon.co.uk
UKPaperbackshop
, Neuware Versandkosten:Europa Zone 1: GBP 5,48 pro Produkt.. Usually dispatched within 1-2 business days (EUR 4.80)
Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.
AdvancED Game Design with Flash - Rex Van der Spuy
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Rex Van der Spuy:
AdvancED Game Design with Flash - Taschenbuch

2010, ISBN: 1430227397

[SR: 1503079], Paperback, [EAN: 9781430227397], Apress, Apress, Book, [PU: Apress], 2010-02-01, Apress, Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You'll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You'll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. * Each chapter highlights a new advanced technique illustrated by practical examples. * Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. * Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data. What you'll learn * How to use vectors to figure out where objects are going and how they should react to collisions * Pixel-perfect collision detection for irregular shapes using hitTest and bitmapData * How to use design patterns and abstract data models to manage complex games efficiently * How to create advanced enemy artificial intelligence systems using pathfinding strategies in grid-based environments * How to use XML to load and save game data * How to use sound and music in games and create particle effects using blitting. Who this book is for This book is for experienced Flash and ActionScript 3.0 developers who want to take their game design skills to a professional level. Readers should have a solid background in object-oriented ActionScript 3.0 programming, and may have attempted game projects of their own. If you have read Foundation Game Design with Flash, then, 408230, PC & Video Games, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 403974, Games, 269678, Programming, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 14160001, Graphics & Multimedia, 269678, Programming, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 269871, Business & Home Office, 404124, Home Office Databases, 404126, Office Suites, 269884, Personal Finance & Online Banking, 269974, Spreadsheets, 269992, Word Processing, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 269940, 3D Studio Max, 404164, 3-D Graphics, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404244, Maya, 404164, 3-D Graphics, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404158, Animation & Multimedia, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books, 404150, Image Manipulation & Creation, 269938, Graphics & Multimedia, 269870, Software & Graphics, 71, Computing & Internet, 1025612, Subjects, 266239, Books

gebrauchtes bzw. antiquarisches Buch Amazon.co.uk
World of Books Ltd
Gebraucht Versandkosten:Europa Zone 1: GBP 5,48 pro Produkt.. Usually dispatched within 1-2 business days (EUR 4.80)
Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.
AdvancED Game Design with Flash - Rex van der Spuy
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Rex van der Spuy:
AdvancED Game Design with Flash - gebrauchtes Buch

ISBN: 1430227397

ID: 6102325

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once you've mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. You'll increase your ActionScript knowledge and your game design skills while creating some excellent example games. You'll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels.? Each chapter highlights a new advanced technique illustrated by practical examples. Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data. What you'll learn How to use vectors to figure out where objects are going and how they should react to collisions Pixel-perfect collision detection for irregular shapes using hitTest and bitmapData How to use design patterns and abstract data models to manage complex games efficientl computer science,computers and technology,flash,game programming,graphic design,graphics and multimedia,graphics and visualization,programming,textbooks,web design Web Design, friendsofED

gebrauchtes bzw. antiquarisches Buch Thriftbooks.com
used Versandkosten:zzgl. Versandkosten
Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.
AdvancED Game Design with Flash - Rex van der Spuy
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Rex van der Spuy:
AdvancED Game Design with Flash - neues Buch

ISBN: 9781430227397

ID: 538638094

Creating games in Flash is a never-ending journey of exploration, learning, and most of all, fun. Once youve mastered the basics, a new world is opened up to you, enabling you to take your existing skills to the next level and discover new skills that will in turn open new doors. This book is a direct continuation of Foundation Game Design with Flash, and is a complete point-by-point roundup of the most important skills a Flash game designer needs to know. Youll increase your ActionScript knowledge and your game design skills while creating some excellent example games. Youll learn advanced collision detection skills; professional AI and pathfinding; and how to load and save game data, create destructible environments, and build and switch game levels. * Each chapter highlights a new advanced technique illustrated by practical examples. * Examples of games are given in a variety of genres, all of which take an object-oriented programming approach. * Advanced game design topics are covered, including vector-based collision reaction, pathfinding, billiard ball physics, and modeling game data. AdvancED Game Design with Flash Buch (fremdspr.) Bücher>Fremdsprachige Bücher>Englische Bücher, Apress

Neues Buch Thalia.de
No. 18498687 Versandkosten:, Sofort lieferbar, DE (EUR 0.00)
Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.
AdvancED Game Design with Flash - Rex van der Spuy
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Rex van der Spuy:
AdvancED Game Design with Flash - Taschenbuch

ISBN: 9781430227397

ID: 9781430227397

AdvancED Game Design with Flash AdvancED-Game-Design-with-Flash~~Rex-van-der-Spuy Technology Programming>Game Programming>Game Programming Paperback, Apress

Neues Buch Barnesandnoble.com
new Versandkosten:zzgl. Versandkosten
Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.

Details zum Buch
AdvancED Game Design with Flash
Autor:

Van Der Spuy, Rex

Titel:

AdvancED Game Design with Flash

ISBN-Nummer:

Games have always been a popular pastime on the net, and estimates say that one in three internet users play online a " the majority in quick, free-to-play Flash games. There has been a bit of a revolution recently in Flash games, as a few companies (such as Mochi Media) have created simple kits for ad-funding and monetizing games. This has led to a revived interest in creating Flash games, as they can now be for real profit, as well as fun. This book takes readers to the next level in game design, and teaches them all they need to know to create addictive Flash games.

Detailangaben zum Buch - AdvancED Game Design with Flash


EAN (ISBN-13): 9781430227397
ISBN (ISBN-10): 1430227397
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2010
Herausgeber: Springer
766 Seiten
Gewicht: 1,156 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 27.03.2007 23:22:13
Buch zuletzt gefunden am 06.01.2017 09:11:26
ISBN/EAN: 1430227397

ISBN - alternative Schreibweisen:
1-4302-2739-7, 978-1-4302-2739-7


< zum Archiv...
Benachbarte Bücher