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Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Benjamin Nitschke
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
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Benjamin Nitschke:
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - neues Buch

2008, ISBN: 9780470261286

ID: 678240242

Professional XNA(r) Programming Building Games for Xbox 360(r) and Windows(r)with XNA Game Studio 2.0, 2nd Edition This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you´ll evolve from 2D programming to 3D, and you´ll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you´ll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book * Tips for adding music and sound with XACT * Techniques for creating unique visual effects through Shaders * Ways to access keyboard, mouse, and Xbox controllers with XInput * How to write your own XNA graphics engine and create a game engine * How to manage content in XNA * Myriad ways of fine-tuning, debugging, and troubleshooting * How to make sure games run on the Xbox 360 * Ways to generate landscapes and tracks * How to take advantage of XNA´s new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job. Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Bücher > Fremdsprachige Bücher > Spanische Bücher Taschenbuch 22.02.2008 Buch (fremdspr.), Wrox/wiley, .200

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Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Benjamin Nitschke
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
(*)
Benjamin Nitschke:
Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - neues Buch

ISBN: 9780470261286

ID: 675663027

Professional XNA(r) Programming Building Games for Xbox 360(r) and Windows(r)with XNA Game Studio 2.0, 2nd Edition This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you´ll evolve from 2D programming to 3D, and you´ll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you´ll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book * Tips for adding music and sound with XACT * Techniques for creating unique visual effects through Shaders * Ways to access keyboard, mouse, and Xbox controllers with XInput * How to write your own XNA graphics engine and create a game engine * How to manage content in XNA * Myriad ways of fine-tuning, debugging, and troubleshooting * How to make sure games run on the Xbox 360 * Ways to generate landscapes and tracks * How to take advantage of XNA´s new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job. Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 Buch (fremdspr.) Bücher>Fremdsprachige Bücher>Spanische Bücher, Wrox/wiley

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Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 - Benjamin Nitschke
Vergriffenes Buch, derzeit bei uns nicht verfügbar.
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Benjamin Nitschke:
Professional XNA Programming: Building Games for Xbox 360 and Windows with XNA Game Studio 2.0 - gebrauchtes Buch

ISBN: 0470261285

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This improved and updated edition of the bestseller will get you up and running quickly with building games for Xbox 360 and the Windows platform. Professional game developer and Microsoft MVP Benjamin Nitschke begins by explaining how to install the free XNA Game Studio 2.0 and then goes on to share essential advice for using it in a productive way. Before you know it, each successive chapter will have you developing small games that increase in difficulty. By using the chapters as building blocks, you'll evolve from 2D programming to 3D, and you'll ultimately create a full-blown graphics engine that can be used for more advanced game projects. Plus, you'll get an inside look at six fully functional games, including the popular Racing Game and the new Dungeon Quest. What you will learn from this book Tips for adding music and sound with XACT Techniques for creating unique visual effects through Shaders Ways to access keyboard, mouse, and Xbox controllers with XInput How to write your own XNA graphics engine and create a game engine How to manage content in XNA Myriad ways of fine-tuning, debugging, and troubleshooting How to make sure games run on the Xbox 360 Ways to generate landscapes and tracks How to take advantage of XNA's new networking APIs Who this book is for This book is for anyone who wants to create games on the Xbox 360 and Windows platforms. Experience with C# or a similar .NET language is necessary, but previous game programming is not required. Wrox Profes computers and technology,game programming,games and strategy guides,programming Computers & Technology, Wrox

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Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition
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Professional XNA Game Programming For Xbox 360 and Windows 2nd Edition - Taschenbuch

ISBN: 9780470261286

[ED: Taschenbuch], [PU: John Wiley & Sons / WROX/WILEY], Jetzt als Neuauflage: der am besten verkaufte Leitfaden für das Microsoft Framework zum Programmieren von Spielen für Xbox 360 und Windows. Nitschke gibt seine große Erfahrung im Umgang mit dem XNA Framework weiter und lehrt die Nutzung des XNA Game Studio Express 2.0. Versandfertig in 2-4 Wochen, [SC: 0.00], Neuware, gewerbliches Angebot

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Professional Xna Game Programming For Xbox 360 And Windows - Benjamin Nitschke
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Benjamin Nitschke:
Professional Xna Game Programming For Xbox 360 And Windows - gebrauchtes Buch

ISBN: 9780470261286

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Details zum Buch
Professional Xna Programming: Building Games for Xbox 360 and Windows with Xna Game Studio 2.0

Jetzt als Neuauflage: der am besten verkaufte Leitfaden für das Microsoft Framework zum Programmieren von Spielen für Xbox 360 und Windows. Nitschke gibt seine große Erfahrung im Umgang mit dem XNA Framework weiter und lehrt die Nutzung des XNA Game Studio Express 2.0.

Detailangaben zum Buch - Professional Xna Programming: Building Games for Xbox 360 and Windows with Xna Game Studio 2.0


EAN (ISBN-13): 9780470261286
ISBN (ISBN-10): 0470261285
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2008
Herausgeber: WROX
571 Seiten
Gewicht: 0,866 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 09.11.2007 17:43:38
Buch zuletzt gefunden am 07.10.2017 02:32:08
ISBN/EAN: 0470261285

ISBN - alternative Schreibweisen:
0-470-26128-5, 978-0-470-26128-6


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