James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics k… Mehr…
James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, 2nd Edition focuses on the NXT-G programming language. Readers 10-and-up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs What you'll learn Understand the basics of computer and robotic programming Easily program your robot using the NXT-G 1.0 and 2.0 visual programming languages Learn real-world techniques for moving, waiting, deciding, and much more. Get familiar with new hardware such as the color sensor included in the NXT 2.0 kit Control your robot manually from a remote control device Learn basic math principles that will make you a better programmer Who this book is for This book is for people 10-years-old and up who are new to programming, or who are new to the NXT-G programming language. The book also appeals to educators who use NXT-G as a vehicle for teaching about robotics and programming principles. Media > Book<
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James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics k… Mehr…
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color., Apress<
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Nr. 978-1-4302-2976-6. Versandkosten:Worldwide free shipping, , DE. (EUR 0.00) Details...
(*) Derzeit vergriffen bedeutet, dass dieser Titel momentan auf keiner der angeschlossenen Plattform verfügbar ist.
James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics k… Mehr…
James Kelly's LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, 2nd Edition focuses on the NXT-G programming language. Readers 10-and-up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs What you'll learn Understand the basics of computer and robotic programming Easily program your robot using the NXT-G 1.0 and 2.0 visual programming languages Learn real-world techniques for moving, waiting, deciding, and much more. Get familiar with new hardware such as the color sensor included in the NXT 2.0 kit Control your robot manually from a remote control device Learn basic math principles that will make you a better programmer Who this book is for This book is for people 10-years-old and up who are new to programming, or who are new to the NXT-G programming language. The book also appeals to educators who use NXT-G as a vehicle for teaching about robotics and programming principles. Media > Book<
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics k… Mehr…
James Kelly’s LEGO MINDSTORMS NXT-G Programming Guide, Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO’s MINDSTORMS NXT robotics kits. This second edition is fully-updated to cover all the latest features and parts in the NXT 2.0 series. It also includes exercises at the end of each chapter and other content suggestions from educators and other readers of the first edition. LEGO MINDSTORMS NXT-G Programming Guide, Second Edition focuses on the NXT-G programming language. Readers 10 years old and up learn to apply NXT-G to real-life problems such as moving and turning, locating objects based upon their color, making decisions, and much more. Perfect for for those who are new to programming, the book covers the language, the underlying mathematics, and explains how to calibrate and adjust robots for best execution of their programming. Provides programming techniques and easy-to-follow examples for each and every programming block Includes homework-style exercises for use by educators Gives clear instructions on how to build a test robot for use in running the example programs Please note: the print version of this title is black & white; the eBook is full color., Apress<
Nr. 978-1-4302-2976-6. Versandkosten:Worldwide free shipping, , DE. (EUR 0.00)
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Lego Mindstorms NXT-G Programming Guide, 2nd Edition is an update of James Floyd Kelly's best-selling book on programming LEGO MINDSTORMS NXT robotics. The book has been fully updated to: a) cover the latest features and parts in the LEGO NXT 2.0 kit, and b) to improve the appeal of the book to educators who often use it in the classroom, opening wider the door to that important audience. The book has sold in excess of 5000 units in its current edition. This update locks in continued success for several years to come.
Detailangaben zum Buch - LEGO MINDSTORMS NXT-G Programming Guide
EAN (ISBN-13): 9781430229766 ISBN (ISBN-10): 1430229764 Taschenbuch Erscheinungsjahr: 2010 Herausgeber: Apress 317 Seiten Gewicht: 0,591 kg Sprache: eng/Englisch
Buch in der Datenbank seit 2008-09-12T04:54:15+02:00 (Berlin) Detailseite zuletzt geändert am 2024-04-21T17:01:51+02:00 (Berlin) ISBN/EAN: 9781430229766
ISBN - alternative Schreibweisen: 1-4302-2976-4, 978-1-4302-2976-6 Alternative Schreibweisen und verwandte Suchbegriffe: Autor des Buches: kelly, james white, floyd Titel des Buches: lego mindstorms nxt, mindstorm lego, lego buch, programming, james kelly
Daten vom Verlag:
Autor/in: James Floyd Kelly Titel: LEGO MINDSTORMS NXT-G Programming Guide Verlag: Apress; APRESS 336 Seiten Erscheinungsjahr: 2010-06-11 Berkeley; CA; US Sprache: Englisch 48,14 € (DE) 49,49 € (AT) 53,50 CHF (CH) Available 336 p.
Robots and Programs.- Program Structure.- Hello World!.- Get Movin’.- Record and Playback.- Make Some Noise!.- Wired!.- True or False?.- Feedback.- Wait for It!.- Round and Round.- Decisions, Decisions.- Stop It!.- Pick a Card, Any Card.- Apples and Oranges.- Inside or Out?.- Yes? No? Maybe?.- Title = Anything You Like.- Basic Text.- Basic Math.- Staying Alive.- Your Own Filing Cabinet.- Calibration.- Motoring.- Messages.- My Block Is Your Block. James Kelly's LEGO MINDSTORMS NXT-G Programming Guide Second Edition is a fountain of wisdom and ideas for those looking to master the art of programming LEGO's MINDSTORMS NXT robotics kits.
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