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3D Facial Animation: Recreating human heads with virtual  skin, bones, and muscles - Kolja Kähler
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Kolja Kähler:

3D Facial Animation: Recreating human heads with virtual skin, bones, and muscles - Taschenbuch

ISBN: 363942395X

Paperback, [EAN: 9783639423952], AV Akademikerverlag, AV Akademikerverlag, Book, [PU: AV Akademikerverlag], AV Akademikerverlag, Revision with unchanged content. The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facial animation, but to this day no general-purpose system exists that solves the problem in a manner satisfying the needs of all practical applications. An obvious approach to achieve generality is the simulation of the inner workings of a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge "naturally" through precise modeling of the anatomical structure and accurate simulation of tissue properties. This has so far only been realized in parts, and no current implementation catches all the intricacies of the human face. This text describes an approach for building and animating virtual head models with anatomical structure, animated in a physics-based manner by use of muscle contractions that in turn cause skin deformations., 15375251, Game Programming, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books

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3D Facial Animation: Recreating human heads with virtual  skin, bones, and muscles - Kolja Kähler
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Kolja Kähler:

3D Facial Animation: Recreating human heads with virtual skin, bones, and muscles - Taschenbuch

ISBN: 363942395X

Paperback, [EAN: 9783639423952], AV Akademikerverlag, AV Akademikerverlag, Book, [PU: AV Akademikerverlag], AV Akademikerverlag, Revision with unchanged content. The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facial animation, but to this day no general-purpose system exists that solves the problem in a manner satisfying the needs of all practical applications. An obvious approach to achieve generality is the simulation of the inner workings of a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge "naturally" through precise modeling of the anatomical structure and accurate simulation of tissue properties. This has so far only been realized in parts, and no current implementation catches all the intricacies of the human face. This text describes an approach for building and animating virtual head models with anatomical structure, animated in a physics-based manner by use of muscle contractions that in turn cause skin deformations., 15375251, Game Programming, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books

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3D Facial Animation - Kolja Kähler
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ISBN: 9783639423952

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Revision with unchanged content. The creation of computer-animated human faces is a long-standing and challenging problem since the early 1970s. There are numerous approaches to facial animation, but to this day no general-purpose system exists that solves the problem in a manner satisfying the needs of all practical applications. An obvious approach to achieve generality is the simulation of the inner workings of a real face. The ultimate goal is to have the full range of conformation and expressiveness in the face emerge "naturally" through precise modeling of the anatomical structure and accurate simulation of tissue properties. This has so far only been realized in parts, and no current implementation catches all the intricacies of the human face. This text describes an approach for building and animating virtual head models with anatomical structure, animated in a physics-based manner by use of muscle contractions that in turn cause skin deformations. Bücher / Naturwissenschaften, Medizin, Informatik & Technik / Informatik & EDV, [PU: VDM Verlag Dr. Müller, Saarbrücken]

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3D Facial Animation: Recreating human heads with virtual  skin, bones, and muscles - Kolja Kähler
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3D Facial Animation: Recreating human heads with virtual skin, bones, and muscles - Taschenbuch

2012, ISBN: 9783639423952

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3D Facial Animation - Kähler, Kolja
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Recreating human heads with virtual skin, bones, and muscles - Buch, gebundene Ausgabe, 176 S., Beilagen: Paperback, Erschienen: 2012 AV Akademikerverlag, [PU: VDM Verlag Dr. Müller, Saarbrücken]

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Details zum Buch
3D Facial Animation
Autor:

Kähler, Kolja

Titel:

3D Facial Animation

ISBN-Nummer:

9783639423952

Detailangaben zum Buch - 3D Facial Animation


EAN (ISBN-13): 9783639423952
ISBN (ISBN-10): 363942395X
Gebundene Ausgabe
Taschenbuch
Erscheinungsjahr: 2012
Herausgeber: AV Akademikerverlag

Buch in der Datenbank seit 14.08.2009 22:38:00
Buch zuletzt gefunden am 02.11.2016 16:31:10
ISBN/EAN: 9783639423952

ISBN - alternative Schreibweisen:
3-639-42395-X, 978-3-639-42395-2

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