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User-Centered Interaction Design Patterns for Interactive Digital Television Applications - Elma Baron
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When a new technology - such as interactive digital television - is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with th… Mehr…

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User-Centered Interaction Design Patterns for Interactive Digital Television Applications - Tibor Kunert
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User-Centered Interaction Design Patterns for Interactive Digital Television Applications - neues Buch

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User-Centered Interaction Design Patterns for Interactive Digital Television Applications - neues Buch

2009, ISBN: 9781848822757

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Detailangaben zum Buch - User-Centered Interaction Design Patterns for Interactive Digital Television Applications


EAN (ISBN-13): 9781848822757
ISBN (ISBN-10): 1848822758
Erscheinungsjahr: 2009
Herausgeber: Springer London
315 Seiten
Sprache: eng/Englisch

Buch in der Datenbank seit 2010-07-27T18:43:29+02:00 (Berlin)
Detailseite zuletzt geändert am 2024-02-25T20:47:02+01:00 (Berlin)
ISBN/EAN: 9781848822757

ISBN - alternative Schreibweisen:
1-84882-275-8, 978-1-84882-275-7
Alternative Schreibweisen und verwandte Suchbegriffe:
Autor des Buches: kunert
Titel des Buches: design patterns, desig patterns, the user always right, name design, take away design, little design possible, television, interaction design, digital design applications, user centered design


Daten vom Verlag:

Autor/in: Tibor Kunert
Titel: Human–Computer Interaction Series; User-Centered Interaction Design Patterns for Interactive Digital Television Applications
Verlag: Springer; Springer London
315 Seiten
Erscheinungsjahr: 2009-06-12
London; GB
Sprache: Englisch
149,79 € (DE)
177,00 CHF (CH)
Available
VI, 315 p. 315 illus.

EA; E107; eBook; Nonbooks, PBS / Informatik, EDV/Betriebssysteme, Benutzeroberflächen; Mensch-Computer-Interaktion; Verstehen; Design; Design patterns; HCI; Interaction; Interactive Television; Interface; User Interfaces; human-computer interaction (HCI); interaction design; usability; user interface; B; User Interfaces and Human Computer Interaction; Computer and Information Systems Applications; Computer Communication Networks; Computer Science; Angewandte Informatik; Netzwerk-Hardware; BC

Technology is meant to make life easier and to raise its quality. Our interaction with technology should be designed according to human needs instead of us being required to adapt to technology. Even so, technology may change quickly and people and their habits change slowly. With the aim of supporting user acceptance of iTV, the focus of this book is on the usability of iTV applications. A method for developing interaction design patterns especially for new technologies is presented for the first time.

The main characteristics covered in this new approach are: systematic identification of recurrent design problems; usability as a quality criterion for design solutions; integration of designers into the pattern development process including identification of designers' needs, and iterative evaluation and optimisation of patterns to encourage designers to accept and use them; usability testing to identify proven design solutions and their trade-offs; presentation of specific design guidelines.

1. Introduction.- Motivation.- Problem and Aims.- Approach.- Structure of the book.- 2. Interactive TV Applications and Their Context of Use.- Interactive TV applications.- Context of use.- 3. Types of Design Guidance for iTV Applications.- Summary of existing design guidance for iTV applications.- Forms of design guidance.- 4. User Tasks and Requirements for iTV Applications.- Theory.- Applied Method.- Results.- Conclusions.- 5. Design Pattern Collection for iTV.- Framework for interaction design patterns.- Overview of the pattern language.- Interaction design patterns.- Conclusions.- 6. Method of Pattern Development.- Requirements analysis for iTV design guidance.- Hierarchy of iTV interaction design problems.- Design of iTV prototypes.- Usability test series.- Forming the pattern language.- Evaluation of the developed patterns.- 7. Conclusion.- Summary.- Discussion.- Main contributions.- Future research.- Appendix A.Characteristics of usability test participants.- Appendix B.Quantitative usability test result.

From the reviews:

“This book provides insights into the issues related to user acceptance, and the supporting design methods for popularizing interactive television (ITV) services. … The book includes extensive reviews of contemporary research in the area, as well as the quality standards available, and provides a comprehensive knowledge base in the area of television services applicability. … The book will definitely generate interest among researchers in the area of television services. … Thus, it will also help practitioners apply the concepts and provide user-centered services dynamically.” (Harekrishna Misra, ACM Computing Reviews, June, 2011)

Tibor Kunert, PhD, has worked in the field of Human-Computer Interaction (HCI) for the last 10 years. At the Technical University of Ilmenau, Germany, he focussed his research work on HCI for interactive media like interactive television. He managed several research and development projects with public and private television broadcasters.

He taught and supervised numerous master students on HCI and usability engineering methods and practices, for example for television, web applications and in-car information systems. Dr. Kunert is the author of 18 scientific papers and an invited conference speaker

He earned a PhD from the Faculty of Electrical Engineering and Information Technology at the Technical University of Ilmenau, Germany. Presently he is working as HCI expert at Siemens AG in several international projects.

When a new technology – such as interactive digital television – is introduced to a wider audience, ease of use is often critical to success. By focusing on these usability issues with the aim of supporting user acceptance for interactive TV, Tibor Kunert provides clear guidelines for designing the user interfaces on interactive TV applications.

This guidance is presented in the form of design patterns, and a new approach is proposed that helps designers and developers to explore design alternatives and to evaluate the trade-offs that need to be made in order to maximise usability.

The 42 design patterns containing 185 guidelines provide comprehensive and empirically-validated guidance for designing interactive TV user interfaces. A pattern language is developed which can be used for designing specific applications, for enduring usability, and for defining corporate style guidelines and developing application templates that help streamline the process of production.


First book that deals exclusively with HCI and usability for interactive TV applications Comprehensive collection of empirically validated guidance for designing interactive television user interfaces First integration of design guidance into the specific production process of interactive broadcasting services A new approach to interaction design patterns overcoming the deficits of previous approaches Includes supplementary material: sn.pub/extras

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