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ZBrush Studio Projects: Realistic Game Characters - Ryan Kingslien
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Ryan Kingslien:

ZBrush Studio Projects: Realistic Game Characters - Taschenbuch

ISBN: 047087256X

[SR: 406465], Paperback, [EAN: 9780470872567], Sybex, Sybex, Book, [PU: Sybex], Sybex, Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file., 10806593011, Game Design, 87, Games & Strategy Guides, 5, Computers & Technology, 1000, Subjects, 283155, Books, 4135, 3D Graphics, 4134, Graphics & Design, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3916, Graphics & Multimedia, 3922, DirectX, 295229, Flash, 3926, GIS, 3935, OpenGL, 3939, Solid Works, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 10806627011, Design & Graphics, 4053, Software, 5, Computers & Technology, 1000, Subjects, 283155, Books

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Ryan Kingslien:

ZBrush Studio Projects: Realistic Game Characters - Taschenbuch

ISBN: 047087256X

[SR: 1220934], Paperback, [EAN: 9780470872567], Sybex, Sybex, Book, [PU: Sybex], Sybex, Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file., 10806593011, Game Design, 87, Games & Strategy Guides, 5, Computers & Technology, 1000, Subjects, 283155, Books, 4135, 3D Graphics, 4134, Graphics & Design, 5, Computers & Technology, 1000, Subjects, 283155, Books, 3916, Graphics & Multimedia, 3922, DirectX, 295229, Flash, 3926, GIS, 3935, OpenGL, 3939, Solid Works, 3839, Programming, 5, Computers & Technology, 1000, Subjects, 283155, Books, 10806627011, Design & Graphics, 4053, Software, 5, Computers & Technology, 1000, Subjects, 283155, Books

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Zbrush Studio Projects: Realistic Game Characters - gebrauchtes Buch

ISBN: 9780470872567

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Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In "ZBrush Studio Projects: Realistic Game Characters, " ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as "Rock Band" and "World of Warcraft" Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide Zbrush Studio Projects: Realistic Game Characters Kingslien, Ryan, Sybex

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ZBrush Studio Projects: Realistic Game Characters - gebrauchtes Buch

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ZBrush Studio Projects
Autor:

Kingslien, Ryan

Titel:

ZBrush Studio Projects

ISBN-Nummer:

047087256X

Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results * Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment * Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft * Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment * Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists * Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Detailangaben zum Buch - ZBrush Studio Projects


EAN (ISBN-13): 9780470872567
ISBN (ISBN-10): 047087256X
Taschenbuch
Erscheinungsjahr: 2011
Herausgeber: Wiley John + Sons
299 Seiten
Gewicht: 0,760 kg
Sprache: eng/Englisch

Buch in der Datenbank seit 04.02.2009 09:25:56
Buch zuletzt gefunden am 10.11.2016 00:41:15
ISBN/EAN: 047087256X

ISBN - alternative Schreibweisen:
0-470-87256-X, 978-0-470-87256-7

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